The X16 has a built-in screen editor that is backwards-compatible with the C64, but has many new features.
The editor's default mode is 80x60 text mode. The following text mode resolutions are supported:
Mode | Description |
---|---|
$00 | 80x60 text |
$01 | 80x30 text |
$02 | 40x60 text |
$03 | 40x30 text |
$04 | 40x15 text |
$05 | 20x30 text |
$06 | 20x15 text |
$07 | 22x23 text |
$08 | 64x50 text |
$09 | 64x25 text |
$0A | 32x50 text |
$0B | 32x25 text |
$80 | 320x240@256c 40x30 text |
Mode $80 contains two layers: a text layer on top of a graphics screen. In this mode, text color 0 is translucent instead of black.
To switch modes, use the BASIC statement SCREEN
or the KERNAL API screen_mode
. In the BASIC editor, the F4 key toggles between modes 0 (80x60) and 3 (40x30).
In addition to PETSCII, the X16 also supports the ISO-8859-15 character encoding. In ISO-8859-15 mode ("ISO mode"):
CHR$()
in BASIC and BSOUT
in machine language) now complies with ASCII and ISO-8859-15.This is the encoding:
x0 | x1 | x2 | x3 | x4 | x5 | x6 | x7 | x8 | x9 | xA | xB | xC | xD | xE | xF | |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
0x | ||||||||||||||||
1x | ||||||||||||||||
2x | ! | " | # | $ | % | & | ' | ( | ) | * | + | , | - | . | / | |
3x | 0 | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | : | ; | < | = | > | ? |
4x | @ | A | B | C | D | E | F | G | H | I | J | K | L | M | N | O |
5x | P | Q | R | S | T | U | V | W | X | Y | Z | [ | \ | ] | ^ | _ |
6x | ` | a | b | c | d | e | f | g | h | i | j | k | l | m | n | o |
7x | p | q | r | s | t | u | v | w | x | y | z | { | | | } | ~ | |
8x | ||||||||||||||||
9x | ||||||||||||||||
Ax | ¡ | ¢ | £ | € | ¥ | Š | § | š | © | ª | « | ¬ | 🦋 | ® | ¯ | |
Bx | ° | ± | ² | ³ | Ž | µ | ¶ | · | ž | ¹ | º | » | Œ | œ | Ÿ | ¿ |
Cx | À | Á | Â | Ã | Ä | Å | Æ | Ç | È | É | Ê | Ë | Ì | Í | Î | Ï |
Dx | Ð | Ñ | Ò | Ó | Ô | Õ | Ö | × | Ø | Ù | Ú | Û | Ü | Ý | Þ | ß |
Ex | à | á | â | ã | ä | å | æ | ç | è | é | ê | ë | ì | í | î | ï |
Fx | ð | ñ | ò | ó | ô | õ | ö | ÷ | ø | ù | ú | û | ü | ý | þ | ÿ |
ISO mode can be enabled and disabled using two new control codes:
CHR$($0F)
: enable ISO modeCHR$($8F)
: enable PETSCII mode (default)You can also enable ISO mode in direct mode by pressing Ctrl+O
.
Important: In ISO mode, BASIC keywords need to be written in upper case, that is, they have to be entered with the Shift key down, and abbreviating keywords is no longer possible.
In regular BASIC text mode, the video controller supports 16 foreground colors and 16 background colors for each character on the screen.
The new "swap fg/bg color" code is useful to change the background color of the cursor, like this:
PRINT CHR$(1); : REM SWAP FG/BG
PRINT CHR$($1C); : REM SET FG COLOR TO RED
PRINT CHR$(1); : REM SWAP FG/BG
The new BASIC instruction COLOR
makes this easier, but the trick above can also be used from machine code programs.
To set the background color of the complete screen, it just has to be cleared after setting the color:
PRINT CHR$(147);
The C64 editor could only scroll the screen up (when overflowing the last line or printing or entering DOWN on the last line). The X16 editor scrolls both ways: When the cursor is on the first line and UP is printed or entered, the screen contents scroll down by a line.
This is the set of all supported PETSCII control characters. Entries in bold indicate new codes compared to the C64:
Code | Code | ||
---|---|---|---|
$00 | NULL | VERBATIM MODE | $80 |
$01 | SWAP COLORS | COLOR: ORANGE | $81 |
$02 | PAGE DOWN | PAGE UP | $82 |
$03 | STOP | RUN | $83 |
$04 | END | HELP | $84 |
$05 | COLOR: WHITE | F1 | $85 |
$06 | MENU | F3 | $86 |
$07 | BELL | F5 | $87 |
$08 | BACKSPACE | F7 | $88 |
$09 | TAB | F2 | $89 |
$0A | LF | F4 | $8A |
$0B | - | F6 | $8B |
$0C | - | F8 | $8C |
$0D | RETURN | SHIFTED RETURN | $8D |
$0E | CHARSET: LOWER/UPPER | CHARSET: UPPER/PETSCII | $8E |
$0F | CHARSET: ISO ON | CHARSET: ISO OFF | $8F |
$10 | F9 | COLOR: BLACK | $90 |
$11 | CURSOR: DOWN | CURSOR: UP | $91 |
$12 | REVERSE ON | REVERSE OFF | $92 |
$13 | HOME | CLEAR | $93 |
$14 | DEL | INSERT | $94 |
$15 | F10 | COLOR: BROWN | $95 |
$16 | F11 | COLOR: LIGHT RED | $96 |
$17 | F12 | COLOR: DARK GRAY | $97 |
$18 | SHIFT+TAB | COLOR: MIDDLE GRAY | $98 |
$19 | FWD DEL | COLOR: LIGHT GREEN | $99 |
$1A | - | COLOR: LIGHT BLUE | $9A |
$1B | ESC | COLOR: LIGHT GRAY | $9B |
$1C | COLOR: RED | COLOR: PURPLE | $9C |
$1D | CURSOR: RIGHT | CURSOR: LEFT | $9D |
$1E | COLOR: GREEN | COLOR: YELLOW | $9E |
$1F | COLOR: BLUE | COLOR: CYAN | $9F |
Notes:
GRAPH_put_char
.The editor supports multiple keyboard layouts.
On boot, the US layout (ABC/X16
) is active:
Key | Result |
---|---|
Alt+1 |
¡ |
Alt+3 |
£ |
Alt+4 |
¢ |
Alt+5 |
§ |
Alt+7 |
¶ |
Alt+9 |
ª |
Alt+0 |
º |
Alt+q |
œ |
Alt+r |
® |
Alt+t |
Þ |
Alt+y |
¥ |
Alt+o |
ø |
Alt+\ |
« |
Alt+s |
ß |
Alt+d |
ð |
Alt+g |
© |
Alt+l |
¬ |
Alt+' |
æ |
Alt+m |
µ |
Alt+/ |
÷ |
Shift+Alt+2 |
€ |
Shift+Alt+8 |
° |
Shift+Alt+9 |
· |
Shift+Alt+- |
X16 logo |
Shift+Alt+= |
± |
Shift+Alt+q |
Œ |
Shift+Alt+t |
þ |
Shift+Alt+\ |
» |
Shift+Alt+a |
¹ |
Shift+Alt+d |
Ð |
Shift+Alt+k |
X16 logo |
Shift+Alt+' |
Æ |
Shift+Alt+c |
³ |
Shift+Alt+b |
² |
Shift+Alt+/ |
¿ |
(The X16 logo is code point \xad, SHY, soft-hyphen.)
The following combinations are dead keys:
6
e
u
p
a
k
;
x
c
v
n
,
.
S
They generate additional characters when combined with a second keypress:
First Key |
Second Key |
Result |
---|---|---|
Alt+` | a |
à |
Alt+` | e |
è |
Alt+` | i |
ì |
Alt+` | o |
ò |
Alt+` | u |
ù |
Alt+` | A |
À |
Alt+` | E |
È |
Alt+` | I |
Ì |
Alt+` | O |
Ò |
Alt+` | U |
Ù |
Alt+` | ␣ |
` |
Alt+6 |
e |
ê |
Alt+6 |
u |
û |
Alt+6 |
i |
î |
Alt+6 |
o |
ô |
Alt+6 |
a |
â |
Alt+6 |
E |
Ê |
Alt+6 |
U |
Û |
Alt+6 |
I |
Î |
Alt+6 |
O |
Ô |
Alt+6 |
A |
 |
Alt+e |
e |
é |
Alt+e |
y |
ý |
Alt+e |
u |
ú |
Alt+e |
i |
í |
Alt+e |
o |
ó |
Alt+e |
a |
á |
Alt+e |
E |
É |
Alt+e |
Y |
Ý |
Alt+e |
U |
Ú |
Alt+e |
I |
Í |
Alt+e |
O |
Ó |
Alt+e |
A |
Á |
Alt+u |
e |
ë |
Alt+u |
y |
ÿ |
Alt+u |
u |
ü |
Alt+u |
i |
ï |
Alt+u |
o |
ö |
Alt+u |
a |
ä |
Alt+u |
E |
Ë |
Alt+u |
Y |
Ÿ |
Alt+u |
U |
Ü |
Alt+u |
I |
Ï |
Alt+u |
O |
Ö |
Alt+u |
A |
Ä |
Alt+p |
␣ |
, |
Alt+a |
␣ |
¯ |
Alt+k |
a |
å |
Alt+k |
A |
Å |
Alt+x |
␣ |
. |
Alt+c |
c |
ç |
Alt+c |
C |
Ç |
Alt+v |
s |
š |
Alt+v |
z |
ž |
Alt+v |
S |
Š |
Alt+v |
Z |
Ž |
Alt+n |
o |
õ |
Alt+n |
a |
ã |
Alt+n |
n |
ñ |
Alt+n |
O |
Õ |
Alt+n |
A |
à |
Alt+n |
N |
Ñ |
Shift+Alt+s |
␣ |
\xa0 |
Shift+Alt+; |
= |
× |
"␣" denotes the space bar.
The following keyboard layouts are available from ROM. You can select one directly with the BASIC KEYMAP
command, e.g. KEYMAP"ABC/X16"
, or via the X16 Control Panel with the BASIC MENU
command.
Identifier | Description | Code |
---|---|---|
ABC/X16 |
ABC - Extended (X16) | - |
EN-US/INT |
United States - International | 00020409 |
EN-GB |
United Kingdom | 00000809 |
SV-SE |
Swedish | 0000041D |
DE-DE |
German | 00000407 |
DA-DK |
Danish | 00000406 |
IT-IT |
Italian | 00000410 |
PL-PL |
Polish (Programmers) | 00000415 |
NB-NO |
Norwegian | 00000414 |
HU-HU |
Hungarian | 0000040E |
ES-ES |
Spanish | 0000040A |
FI-FI |
Finnish | 0000040B |
PT-BR |
Portuguese (Brazil ABNT) | 00000416 |
CS-CZ |
Czech | 00000405 |
JA-JP |
Japanese | 00000411 |
FR-FR |
French | 0000040C |
DE-CH |
Swiss German | 00000807 |
EN-US/DVO |
United States - Dvorak | 00010409 |
ET-EE |
Estonian | 00000425 |
FR-BE |
Belgian French | 0000080C |
EN-CA |
Canadian French | 00001009 |
IS-IS |
Icelandic | 0000040F |
PT-PT |
Portuguese | 00000816 |
HR-HR |
Croatian | 0000041A |
SK-SK |
Slovak | 0000041B |
SL-SI |
Slovenian | 00000424 |
LV-LV |
Latvian | 00000426 |
LT-LT |
Lithuanian IBM | 00000427 |
All remaining keyboards are based on the respective Windows layouts. EN-US/INT
differs from EN-US
only in Alt/AltGr combinations and some dead keys.
The BASIC command KEYMAP
allows activating a specific keyboard layout. It can be added to the auto-boot file, e.g.:
10 KEYMAP"NB-NO"
SAVE"AUTOBOOT.X16
The tables for the active keyboard layout reside in banked RAM, at $A000 on bank 0:
Addresses | Description |
---|---|
$A000-$A07F | Table 0 |
$A080-$A0FF | Table 1 |
$A100-$A17F | Table 2 |
$A180-$A1FF | Table 3 |
$A200-$A27F | Table 4 |
$A280-$A07F | Table 5 |
$A300-$A37F | Table 6 |
$A380-$A3FF | Table 7 |
$A400-$A47F | Table 8 |
$A480-$A4FF | Table 9 |
$A500-$A57F | Table 10 |
$A580-$A58F | big-endian bitfield: keynum codes for which Caps means Shift |
$A590-$A66F | dead key table |
$A670-$A67E | ASCIIZ identifier (e.g. "ABC/X16") |
The first byte of each of the 11 tables is the table ID which contains the encoding and the combination of modifiers that this table is for.
Bit | Description |
---|---|
7 | 0: PETSCII, 1: ISO |
6-3 | always 0 |
2 | Ctrl |
1 | Alt |
0 | Shift |
The identifier is followed by 127 output codes for the keynum inputs 1-127.
The dead key table has one section for every dead key with the following layout:
Byte | Description |
---|---|
0 | dead key ID (PETSCII/ISO and Shift/Alt/Ctrl) |
1 | dead key scancode |
2 | full length of this table in bytes |
3 | first additional key ISO code |
4 | first effective key ISO code |
5 | second additional key ISO code |
6 | second effective key ISO code |
... | ... |
n-1 | terminator 0xFF |
Custom layouts can be loaded from disk like this:
BLOAD"KEYMAP",8,0,$A000
Here is an example that activates a layout derived from "ABC/X16", with unshifted Y and Z swapped in PETSCII mode:
100 KEYMAP"ABC/X16" :REM START WITH DEFAULT LAYOUT
110 BANK 0 :REM ACTIVATE RAM BANK 0
120 FORI=0TO11:B=$A000+128*I:IFPEEK(B)<>0THENNEXT :REM SEARCH FOR TABLE $00
130 POKEB+$2E,ASC("Y") :REM SET KEYNUM $2E ('Z') to 'Y'
140 POKEB+$16,ASC("Z") :REM SET KEYNUM $16 ('Y') to 'Z'
170 REM
180 REM *** DOING THE SAME FOR SHIFTED CHARACTERS
190 REM *** IS LEFT AS AN EXERCISE TO THE READER
Note: This is new behavior for R43, differing from previous releases.
If you need more control over the translation of keynum codes into PETSCII/ISO codes, or if you need to intercept any key down or up event, you can hook the custom scancode handler vector at $032E/$032F.
On all key down and key up events, the keyboard driver calls this vector with
The keynum codes are enumerated here, and their names, similar to that of PS/2 codes, are based on their function in the US layout.
The handler needs to return a key event the same way in .A
kbdbuf_put
KERNAL API.You can even write a completely custom keyboard translation layer:
kbdbuf_put
to store it in the keyboard buffer.;EXAMPLE: A custom handler that prints "A" on Alt key down
setup:
sei
lda #<keyhandler
sta $032e
lda #>keyhandler
sta $032f
cli
rts
keyhandler:
pha
and #$ff ;ensure A sets flags
bmi exit ;A & 0x80 is key up
cmp #$3c ;Left Alt keynum
bne exit
lda #'a'
jsr $ffd2
exit:
pla
rts
The following Function key macros are pre-defined for your convenience. These shortcuts only work in immediate mode. When a program is running, the F-keys generate the corresponding PETSCII character code.
Key | Function | Comment |
---|---|---|
F1 | LIST: |
Lists the current program |
F2 | SAVE"@: |
Press F2 and then type a filename to save your program. The @: instructs DOS to allow overwrite. |
F3 | LOAD " |
Load a file directly, or cursor up over a file listing and press F3 to load a program. |
F4 | 40/80 | Toggles between 40 and 80 column screen modes, clearing the screen. Pressing return is required to prevent accidental mode switches. |
F5 | RUN: |
Run the current program. |
F6 | MONITOR |
Opens the Supermon machine language monitor. |
F7 | DOS"{{markdown}}lt;cr> |
Displays a directory listing. |
F8 | DOS" |
Issue DOS commands. |
F9 | - | Not defined. Formerly cycled through keyboard layouts. Instead, use the MENU command to enter the X16 Control Panel, select one, and optionally save the layout as a boot preference. |
F10 | - | Not defined |
F11 | - | Not defined |
F12 | debug | debug features in emulators |